Board Thread:General Discussion/@comment-6379920-20160903235653

Okay, I've updated the game so that now the Lunar Blaster does 20 dmg instead of 10. With this change there is a new way to calculate the hp of an enemy. What you do is count the number of shots it takes the lunar blaster to kill the enemy, multiply that by 2, and then multiply by 10. For example, it takes three shots to kill the Lunar Skull. (3 * 2)(10) = 60. Lunar Skull has 60 HP. 